Very happy to finally post this character!
I worked hard to polish this character as much as I could and learned a lot from it as well. Tried for the first time marvelous designer for the shirt and pants. Another first was doing an sss skin shader inside of marmoset toolbag and was really happy with how much it made the character pop.
Sculpt - Zbrush
Shirt & Pants - Marvelous Designer
Retopology & UVs - Autodesk Maya
Texturing - Substance Painter
Baking & Rendering - Marmoset Toolbag 3
Rigging and skinning for the character was provided by Daniel Archilla https://www.artstation.com/danrigarts
Concept art by James Kei